Mercurial > lbo > hg > leveldb-rs
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author | Lewin Bormann <lbo@spheniscida.de> |
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date | Fri, 08 Jul 2022 12:42:05 -0700 |
parents | a843b5782dc8 |
children | 95b6358667bd |
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# leveldb-rs [![crates.io](https://img.shields.io/crates/v/rusty-leveldb.svg)](https://crates.io/crates/rusty-leveldb) [![Travis CI](https://api.travis-ci.org/dermesser/leveldb-rs.svg?branch=master)](https://travis-ci.org/dermesser/leveldb-rs) A fully compatible implementation of LevelDB in Rust. (any incompatibility is a bug!) The implementation is very close to the original; often, you can see the same algorithm translated 1:1, and class (struct) and method names are similar or the same. **NOTE: I do not endorse using this library for any data that you care about.** I do care, however, about bug reports. ## Status Working well, with a few rare bugs (see issues). ## Goals Some of the goals of this implementation are * As few copies of data as possible; most of the time, slices of bytes (`&[u8]`) are used. Owned memory is represented as `Vec<u8>` (and then possibly borrowed as slice). Zero-copy is not always possible, though, and sometimes simplicity is favored. * Correctness -- self-checking implementation, good test coverage, etc. Just like the original implementation. * Clarity; commented code, clear structure (hopefully doing a better job than the original implementation). * Coming close-ish to the original implementation; clarifying the translation of typical C++ constructs to Rust, and doing a better job at helping understand the internals.