Mercurial > lbo > hg > leveldb-rs
view README.md @ 467:aececedd5ad1
chore(warnings): Fix syntax warnings about unused results.
author | Lewin Bormann <lbo@spheniscida.de> |
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date | Sun, 26 May 2019 22:20:48 +0200 |
parents | 547f4da4b7d2 |
children | b9dd0ef8ccab |
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# leveldb-rs **Goal:** A fully compatible implementation of LevelDB in Rust. The implementation is very close to the original; often, you can see the same algorithm translated 1:1, and class (struct) and method names are similar or the same. **NOTE: I do not endorse using this library for any data that you care about.** I do care, however, about bug reports. ## Status * User-facing methods exist: Read/Write/Delete; snapshots; iteration * Compaction is supported, including manual ones. * Fully synchronous: Efficiency gains by using non-atomic types, but writes may occasionally block during a compaction. In --release mode, an average compaction takes 0.2-0.5 seconds. * Compatibility with the original: Compression is not implemented so far; this works as long as compression is disabled in the original. * Performance is decent; while usually not par with the original, due to multi-threading in the original and language-inherent overhead (we are doing things the right way), it will be enough for most use cases. * Safe: While using many shared pointers, the implementation is generally safe. Many places use asserts though, so you may see a crash -- in which case you should file a bug. ## Goals Some of the goals of this implementation are * As few copies of data as possible; most of the time, slices of bytes (`&[u8]`) are used. Owned memory is represented as `Vec<u8>` (and then possibly borrowed as slice). * Correctness -- self-checking implementation, good test coverage, etc. Just like the original implementation. * Clarity; commented code, clear structure (hopefully doing a better job than the original implementation). * Coming close-ish to the original implementation; clarifying the translation of typical C++ constructs to Rust.