#include <ctype.h>
#include <stdio.h>
#include "db/filename.h"
#include "db/dbformat.h"
#include "leveldb/env.h"
#include "util/logging.h"
Go to the source code of this file.
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| Status | leveldb::WriteStringToFileSync (Env *env, const Slice &data, const std::string &fname) |
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| static std::string | leveldb::MakeFileName (const std::string &name, uint64_t number, const char *suffix) |
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| std::string | leveldb::LogFileName (const std::string &name, uint64_t number) |
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| std::string | leveldb::TableFileName (const std::string &name, uint64_t number) |
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| std::string | leveldb::SSTTableFileName (const std::string &name, uint64_t number) |
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| std::string | leveldb::DescriptorFileName (const std::string &dbname, uint64_t number) |
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| std::string | leveldb::CurrentFileName (const std::string &dbname) |
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| std::string | leveldb::LockFileName (const std::string &dbname) |
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| std::string | leveldb::TempFileName (const std::string &dbname, uint64_t number) |
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| std::string | leveldb::InfoLogFileName (const std::string &dbname) |
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| std::string | leveldb::OldInfoLogFileName (const std::string &dbname) |
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| bool | leveldb::ParseFileName (const std::string &fname, uint64_t *number, FileType *type) |
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| Status | leveldb::SetCurrentFile (Env *env, const std::string &dbname, uint64_t descriptor_number) |
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